Reed Miller
ANIAM: A Pre-Production CapstoneddddddANIAM: A PRE-PRODUCTION CONCEPT

ANIAM is a
pre-production video game concept for a visually and narratively driven 2D-Platformer that takes inspiration from the culture, history, and mythos of the Yaqui Pascua nation. The project mainly focuses on promoting exploration and player choice while using research to create an informative and immersive gaming experience. The project is built around 4 core pillars of design: concept art, level design, narrative design, and prototyping.   2-P



Reed Miller


About Me


Reed Miller is a current MCS student at Rice University. He also received his Bachelors at the University of Texas at Dallas, majoring in Arts, Technologies and Emerging Communications with a concentration in Games and Animation, with a minor in Business Administration.

Reed is flexible in his approach to game design, having experience in programming, concept art, level design, narrative design, and game design and playtesting. He is also a great team-worker and a profound communicator, willing to work on anything that needs to be done.